Germán WaldenCreating a modular PowerUp System in UnityObjective: Create an extensible and modular PowerUp System.Apr 29, 20211Apr 29, 20211
Germán WaldenSaving Data between two Scenes in UnityObjective: Store the difficulty info(int variable) on the Main Menu and pass it to the Game scene.Apr 28, 2021Apr 28, 2021
Germán WaldenScript Communication with GetComponent in UnityObjective: Comunicate with other script with the GetComponent function in Unity.Apr 20, 2021Apr 20, 2021
Germán WaldenDamage VFX using Animated Sprites in UnityObjective: After collisioning with an enemy or getting hit by their lasers, add some nice Damage VFX in our spaceship.Apr 13, 2021Apr 13, 2021
Germán WaldenCreating VFX Explosion using Sprites in UnityObjective: Create some nice 2D VFX explosions with the Animator in Unity.Apr 9, 2021Apr 9, 2021
Germán WaldenLoad Scenes in UnityObjective: Easily loading a scene pressing a button in our Main Menu.Apr 6, 2021Apr 6, 2021
Germán WaldenCoroutines in UnityObjective: Deactivate our TripleShot Power Up after X seconds.Apr 4, 2021Apr 4, 2021
Germán WaldenCreating a Cooldown System in UnityObjective: Create a cooldown system that will restrict our shooting rate in UnityMar 31, 2021Mar 31, 2021
Germán WaldenInstantiating & Destroying Gameobjects in UnityObjective: Instantiate a moving projectile prefab pressing Space and destroying it when reaching certain position on the Y AxisMar 30, 2021Mar 30, 2021
Germán WaldenSimple Player Movement in UnityObjective: Implement basic player movement on both vertical and horizontal axis we can adjust with a handy private but serialized speed…Mar 29, 2021Mar 29, 2021