Creating a modular PowerUp System in UnityObjective: Create an extensible and modular PowerUp System.Apr 29, 20211Apr 29, 20211
Saving Data between two Scenes in UnityObjective: Store the difficulty info(int variable) on the Main Menu and pass it to the Game scene.Apr 28, 2021Apr 28, 2021
Script Communication with GetComponent in UnityObjective: Comunicate with other script with the GetComponent function in Unity.Apr 20, 2021Apr 20, 2021
Damage VFX using Animated Sprites in UnityObjective: After collisioning with an enemy or getting hit by their lasers, add some nice Damage VFX in our spaceship.Apr 13, 2021Apr 13, 2021
Creating VFX Explosion using Sprites in UnityObjective: Create some nice 2D VFX explosions with the Animator in Unity.Apr 9, 2021Apr 9, 2021
Load Scenes in UnityObjective: Easily loading a scene pressing a button in our Main Menu.Apr 6, 2021Apr 6, 2021
Coroutines in UnityObjective: Deactivate our TripleShot Power Up after X seconds.Apr 4, 2021Apr 4, 2021
Creating a Cooldown System in UnityObjective: Create a cooldown system that will restrict our shooting rate in UnityMar 31, 2021Mar 31, 2021
Instantiating & Destroying Gameobjects in UnityObjective: Instantiate a moving projectile prefab pressing Space and destroying it when reaching certain position on the Y AxisMar 30, 2021Mar 30, 2021
Simple Player Movement in UnityObjective: Implement basic player movement on both vertical and horizontal axis we can adjust with a handy private but serialized speed…Mar 29, 2021Mar 29, 2021